I am the technical architect for your next creative project.
I provide experienced software development for creative teams with a slight notch of philosophy and an artistic touch.
Art and Computers speak their own language, and I am the translator.
Code is not just a tool, it is a craft. My high standards regarding code quality, passion for abstraction, and puzzle solving give me the necessary drive to begin where most people would give up and build highly flexible and iterative solutions or find the most devious bugs.
My vast experience with creative frameworks, engines and media design allow me to act as a media engineer, developing new ideas, implementing them as features in line with existing systems.
"I don't reinvent the wheel, I simply make it spin in a new direction!"
Want to know more about me and my interests?
Check out my Digital Garden
Automate but leave room for expression and manual work.
Features follow concepts, new ideas in line with the Technology.
Select the best part of multiple languages.
Transform concepts into building blocks
Find and adapt new solutions to existing problems.
Build systems that bend without breaking.
Reverse Engineer and hunt the most elusive bugs.
Write code that is both beautiful and functional.
Complexity arises from simplicity. Composition is the key.
Only stop when finding the solution.
Academic Staff as Creative Technologist,
for an Artistic Documentary in Meta Quest 3 VR
Freelance Developer and Consultant,
for Engine Editor development, Web, Games and Virtual Production
M.A. Creative Technologies,
Filmuniversität Babelsberg Konrad Wolf
Web Developer,
Hama GmbH & Co. KG
Self-taught programmer & programming language explorer,
with passion and dedication
B.A. Media Design,
Duale Hochschule Baden-Württemberg
Apprenticeship to Media Designer,
Hama GmbH & Co. KG
Hama GmbH & Co. KG, Volucap Studio,
WongDoody, Sunrise Intelligence, ExtraComputer,
Arkanum Pictures, CX Studio Filmuniversität Babelsberg